= {
0x55000000 + 0x01000000+ 0x01000000+ 0x01000000+ 0x01000000+ 0x01000000+ 0x0000002b},
0 , 0x55000000 + 0x01000000+ 0x01000000+ 0x01000000+ 0x01000000+ 0x01000000+ 0x0000002b},
0 , 0x55000000 + 0x01000000+ 0x01000000+ 0x01000000+ 0x01000000+ 0x01000000+ 0x0000002b},
0x55000000 + 0x01000000+ 0x01000000+ 0x01000000+ 0x01000000+ 0x01000000+ 0x0000002b},
{ ((UINT64) (1 << 7)) ,
((UINT64) (1 << 7)) | ((UINT64) (1 << 8)) | ((UINT64) (1 << 1)) | ((UINT64) (1 << 2)) | ((UINT64) (1 << 3)) |
((UINT64) (1 << 4)) | ((UINT64) (1 << 5)) | ((UINT64) (1 << 6)) ,
{ ((UINT64) (1 << 8)) ,
((UINT64) (1 << 7)) | ((UINT64) (1 << 8)) | ((UINT64) (1 << 1)) | ((UINT64) (1 << 2)) | ((UINT64) (1 << 3)) |
((UINT64) (1 << 4)) | ((UINT64) (1 << 5)) | ((UINT64) (1 << 6)) ,
}
STATUS fromCheckSocketConnectionTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:162
STATUS executeNewTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:146
STATUS executeCheckSocketConnectionTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:198
STATUS executeBindChannelTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:542
STATUS fromAllocationTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:292
STATUS executeAllocationTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:327
STATUS fromCleanUpTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:636
STATUS fromNewTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:128
STATUS executeGetCredentialsTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:255
STATUS fromGetCredentialsTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:218
STATUS fromFailedTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:712
STATUS executeCleanUpTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:683
STATUS fromReadyTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:561
STATUS executeFailedTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:748
STATUS executeCreatePermissionTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:432
STATUS executeReadyTurnState(UINT64 customData, UINT64 time)
Definition TurnConnectionStateMachine.c:618
STATUS fromBindChannelTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:498
STATUS fromCreatePermissionTurnState(UINT64 customData, PUINT64 pState)
Definition TurnConnectionStateMachine.c:373