= {
{ ((UINT64) (1 << 7)) ,
((UINT64) (1 << 7)) | ((UINT64) (1 << 8)) | ((UINT64) (1 << 1)) | ((UINT64) (1 << 2)) | ((UINT64) (1 << 3)) |
((UINT64) (1 << 4)) | ((UINT64) (1 << 5)) | ((UINT64) (1 << 6)) ,
{ ((UINT64) (1 << 8)) ,
((UINT64) (1 << 7)) | ((UINT64) (1 << 8)) | ((UINT64) (1 << 1)) | ((UINT64) (1 << 2)) | ((UINT64) (1 << 3)) |
((UINT64) (1 << 4)) | ((UINT64) (1 << 5)) | ((UINT64) (1 << 6)) ,
}
STATUS fromCheckSocketConnectionTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:162
STATUS executeNewTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:146
STATUS executeCheckSocketConnectionTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:198
STATUS executeBindChannelTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:524
STATUS fromAllocationTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:290
STATUS executeAllocationTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:325
STATUS fromCleanUpTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:618
STATUS fromNewTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:128
STATUS executeGetCredentialsTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:255
STATUS fromGetCredentialsTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:218
STATUS fromFailedTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:693
STATUS executeCleanUpTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:665
STATUS fromReadyTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:543
STATUS executeFailedTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:729
STATUS executeCreatePermissionTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:416
STATUS executeReadyTurnState(UINT64 customData, UINT64 time)
Definition: TurnConnectionStateMachine.c:600
STATUS fromBindChannelTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:482
STATUS fromCreatePermissionTurnState(UINT64 customData, PUINT64 pState)
Definition: TurnConnectionStateMachine.c:359
#define STATUS_TURN_INVALID_STATE
Definition: Include.h:257