Event class
Event is the abstraction for every event that can be ingested by a handler.
Note is currently not supported to register your own events here.
Constructors
- Event()
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
noSuchMethod(
Invocation invocation ) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
Object other ) → bool -
The equality operator. [...]
inherited
Static Methods
-
deregisterEvent<
T> () → dynamic - Deregisters an event.
-
exists<
T> () → dynamic - Checks if a type of event is already registered.
-
fromHandler<
T> (Type type, Map< String, dynamic> json) → dynamic - Creates a new event from a handler type with the NextInvocation.response.
-
registerEvent<
T> (dynamic func ) → dynamic - Registers an event.
-
value<
T> () → dynamic -
Returs the value of a registered event. It is
null
if no such event has been registered.